forked from tinygrad/tinygrad
* viz: switch to transformation matrix * simpler axes domains * less domain * split loops * flatten * tiny rects * solid proxy but still too big * cache FileNotFound * gridlines instead of padding * not this * like METAL -> METAL memory -> graph * less colors * better * more grid work * glitch * clamp * add range index * pixel grids * set min width * y cords * pruning * test: clip in world units * keep linear scan * switch to interval tree * fps counter * work * visible is the easiest * shapes api * math * test bitgrid * checkout * work * simpler * work * draw * it's just a polygon * merge polygons * cleanup old stuff * switch to hashmap there too * add tooltips * fix that * better color * better