* include clip pr diff * updated unet and sd init * dehardcode default device * revert beam hang workaround --------- Co-authored-by: chenyu <[email protected]>
* stable diffusion mlperf clip changes * add clip tests * set gelu as attribute * add more tests * factor out GPUS * rerun CI * add imports to if blocks * remove unneeded axis * add clip tests to CI * move clip tests * add deps, disable max buf size